When we don't have it selected we won't be able to find the scale value or insert any keyframe on it. The first thing we'll want to make sure to check is that we have the green speed control effect strip selected. solving a few issues when setting up keyframes We can also select a group of keys and in key > interpolation we can set the interpolation method for the selected keyframes.įor example if we didn't want our speeds to ease into each other we could set the interpolation to linear to have the speed change be constant. Here we can adjust the interpolation curves. Make sure the speed control strip is selected and the keyframe should be visible in the graph editor. Hold down the left mouse button and drag so that a new window pops out and set it to the size we'd like. To do this go to one of the windows in the video editor workspace and hover the cursor over one of the corners until the cursor turns into a + To change this we'll need to open up a new window to access the graph editor. While we have the ability to adjust the speed values we may not like the default curves blender creates between keyframes. Adjusting the interpolation between keyframes Frame number works in a similar way but using frames instead which allows for much more fine control. Length lets us directly control where in the video we are using a 0 - 100% range. While we've used the scale speed control for the example above there is also frame number and length. In the case that we want the animation to stay at this slower speed for a while we can drag the playhead to where we want the slow motion to start easing back to the original speed and set the multiply value to the same value we used for the first slow motion keyframe and then insert another keyframe.įinally, to get our speed to ease back to normal speed drag the playhead to the frame we want the slow motion to end and set the scale value to 1 and then insert another keyframe. After we've entered our value insert a keyframe and the scale value will turn yellow showing we've added a keyframe. Next drag the playhead to the point where we want the animation to be the slowest and then set the multiply value to the speed we want.
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